

It does limit the level cap, but it's not like skills can't be capped anyway (lose a few perks, but if you really want those, just get a perk every level mod). Jsawyer - is made by one of the developers of the game, for a more "harder experience". Perks for Modded Weapons - ? - lets you actually use those perks when your guns get tarted up.Īnd finally Bazza's Extra Map Markers - ? - saves a helluva lot of walking that you shouldn't really need to be doing. Including uniques, so you don't actually have to kill Ranger Chief Hanlon to get that Ranger Sequoia or Corporal Sterling to get his La Longue Carabine. Gunsmithing - ? - lets you make your own guns. I.E when they hit something, they bloody well hurt it. Plus she doesn't count towards the companion limit.īig O Brand Rifled Foster Slugs - ? - makes rifled slugs actually work more like they would in real life.

Willow, A Better Companion Experience - ? - karma indifferent, actually useful in a fight, gives you bargaining perks and the voice acting is really good. Think weapon mods out of scrap, that kind of thing. New Vegas Extended Crafting - ? - makes most of the clutter in the Mojave actually useful. Vendor Bulk Buy Fixer - ? - trust me on this, you will thank me when you go and buy lots of stuff and actually get what you paid for at vendors. It might not be Safe For Work but it's up to you how you install it.Ī World of Pain - ? - tons more adventure based combat. The ones I use most often are the following:īoth of the above give tons of weapons, mods, and Book of Earache gives you a kick ass player house in the Lucky 38. I'mma not going to add to the chorus supporting Project Nevada, Sawyer's Mod or Mission Mojave, mainly because I either don't like them or don't use them.
